Act I, Scene 4 – Refraction and Fishing

Your house and your students’ houses are great places to learn mathematics and use it to understand and discover some surprising and powerful optical phenomena. They are well-equipped optical laboratories. For example, you can experiment with refraction in any washbasin. Use your mouse to drag the vertical bar back-and-forth in the figure below to see how refraction changes the apparent position of the drain in the bottom of the washbasin.

Refraction in a Washbasin

This is the first of a series of modeling scenes (Act I, Scenes 4-8) that develop the power of geometric optics to predict, explain and verify experimentally. Each scene tells a story using a model to make an often unexpected prediction and then testing that prediction with a simple experiment. You and your students will need a way to minimize a function and some simple “equipment” from around the house or indoor SWAG.

Our first model, for color, was based on a simple, even overly simple, model of color – the RGB model. Now we use a simple model for how light travels. This is a simple version “light follows the fastest path” from one point (a target) to another (an eye)” of Fermat’s principle. The figure below is used to understand phenomena refraction in a washbasin using this principle.

Light travels at a speed of 30 cm/ns in air and 22.5 cm/ns in water. The mathematical skill anthropomorphic photons need is finding the minimum of a function. You and your students may use Calculus or technology like graphing calculators or Desmos. The figure below shows a typical problem,

which can be solved by minimizing the function:

for 0 <= x <= 50.

Use these ideas to determine the apparent position of a fish that is underwater as seen by a fisherman whose eyes are above the water. Verify your method using a washbasin.

For instructors only after you have completed the scene click on SPOILER ALERT.